tag:blogger.com,1999:blog-6648646885498407685.post9125309609033928319..comments2020-02-14T02:03:36.668-05:00Comments on Randemise: Game Summary: January 5, 2013Zavihttp://www.blogger.com/profile/04869589113810731406noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-6648646885498407685.post-57816368212559303512013-01-16T21:41:41.518-05:002013-01-16T21:41:41.518-05:00I've grown fond of our relatively common large...I've grown fond of our relatively common large-scale warfares, but I do agree: a mysterious and rare creature is more interesting, so there were some amendments made:<br />1. The city also had a small number of "Gaun Lords", larger more powerful creatures with piles of bizarre treasures from other planes and times<br />2. Because the Gauns are extraplanar, they disappear when killed, which prevents examination, retaining some air of the unknowable.<br />3. In part because you are right, in part because of time restrictions, we ended up playing a large portion of the conflict as a sort of Risk-in-a-maze game with feral men as troops, which everyone took to with surprising volumes of enthusiasm. It may not be pure DnD, but it was pretty well balanced and spiced things up.Zavihttps://www.blogger.com/profile/04869589113810731406noreply@blogger.comtag:blogger.com,1999:blog-6648646885498407685.post-23324325533675874302013-01-11T15:55:22.256-05:002013-01-11T15:55:22.256-05:00A lot of this sounds really cool. The ruined labyr...A lot of this sounds really cool. The ruined labyrinthine city, odd magic weapons, weird creatures that teleport - this all sounds awesome.<br /><br />However, I have some gripes. Really just one gripe: you made an ancient abandoned labyrinthine city and filled it with only one creature they had to fight over and over again? Anytime you kill a hundred of something, there's just no impact from killing them anymore. It starts to feel like more like sweeping off your patio than fighting creatures from the nether-realm.<br /> It is my firm belief that in dnd fights are better when they're smaller and against tougher enemies. Anonymoushttps://www.blogger.com/profile/00643482412236679509noreply@blogger.com